The basics of what my first game is about

Oh hey, I see you stumbled upon my blog well this blog about some 13-year-old trying to make games on unity. but anyway this post is the rundown of my game what its about and platforms and all that fun stuff.

Anyway, the whole game in one sentence is…

You try and move your object through a 360-degree maze without hitting the sides and get to the end of the level.
So with the basics, there I’m going to go more in depth of what the prototype is going to be

  1. Able to start the game in some sort of menu
  2.  be able to die and restart
  3. hold an object and can move it around

Now that there are the very basics of the game so that will be the prototype of it and then the full version I want it to have a lot more things.

  1. multiple levels
  2. have more items to choose from
  3. an unlockable system to unlock the new items
  4. fully interactive menu
  5. time trials
  6. two handed difficulty levels
  7. visual settings tab
  8. bendable items

So that is what I want to get done on the base game it won’t likely be all of it may be more anything that hopefully doesn’t get done will be added in an update. also in not going to release this on steam maybe itch.io but otherwise it will just be on my computer.

Anyway, I hope you got a good understanding of what my game is about any suggestions and or questions please comment and I will try and respond as soon as possible.

3 thoughts on “The basics of what my first game is about

  1. Do you have to code in python or some other kind of programing language in unity, or is it just like a scratch program?

Leave a Reply

Your email address will not be published. Required fields are marked *